Bernhard Rieder
Bernhard Rieder
Hey @getnamo! I just tried to package the project with UE4.21 and needed to adjust some stuff in order to get it working. **First of all**, the Python plugin wouldn't...
**Update for UE4.22** In order to be able to at least package the game you need to wrap `world->SetCurrentLevel(level)` in `PyObject *py_ue_set_current_level(ue_PyUObject *self, PyObject * args)` in **UEPyWorld.cpp** like, e.g.:...
Renaming the unreal engine python plugin folder also seemed to cause an error during startup. Because I was renaming this folder and then I encountered an omnious error that something...
Hey @sepppirch, do you still use UE4.19? I've integrated a changelist to fix the issues for UE 4.22 a while back, so that version should work if you get the...