Berkay
Berkay
I had implemented a proper, resizable and bug-free windowed mode implementation for MW'05 way back in 2017 too. But since I didn't get any feedback, I didn't bother pushing a...
The good thing about ThirteenAG's widescreen fix implementation is that all game values are pointed to the fix. No memory page is updated unless a WM_SIZE event occurs. This is...
For MW'05 v1.3 RELOADED it's `.text:0057CAA7`, inside `FEngHud::DetermineHudFeatures(IPlayer*)`. It's one of the if cases, by forcing it to 0 all FEng is hidden.
For Max Payne titles you can edit the following: ```ini [MAIN] WidescreenHud = 1 // Makes selected hud elements offset to screen edges. WidescreenHudOffset = 100.0 // This is the...
Hmm, that is possible. I have noticed a combination of `ResDetect` and crashes cause the reset to happen the most. I will take a look into it and post an...
Are you using the ViTALITY exe? @NONSTOPPE9