Bernat

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That's just one way to do it. This way any force detail below the threshold would be lost. Perhaps a better better way to do it would be to compress...

I did it providing a custom template. See an example template which can be used as a starting point here: http://glue.readthedocs.org/en/latest/templates.html

The automatic image scaling is a great feature for faster development but when images should be pixel perfect (specially important in the smaller ones) the only way is to provide...

It's worth mentioning this would fix the following issues: #82, #121, #159. In cases where the scaling feature is preferred at least it would provide an easy workaround. We're talking...

I solved this some time ago by switching to mydumper/myloader. It's much faster and writes tables in individual files. It might work for others.

> As a side note: There apparently was a program to make the LEDs work in games but the link is dead and the file is nowhere to be seen...

I wasn't able to make the galights program work. It runs but the game never seems to connect to it. I've followed the instructions in the source code comments. Has...

> Hello there, > maybe slightly off topic, but I'm trying to implement LED use for shifting in Speed Dreams (under Leillo request). > Is the data structure to be...

Going back to the OPs request, there's this project: https://github.com/d4rk/ac_shifting_leds I don't see me implementing it in Oversteer because it only works in a few games and it doesn't make...

It sounds more like an issue in the game that Oversteer won't fix. I'd like to look into the combine pedals switch being disabled, it should work. I'll try to...