Bernat
Bernat
It's the game doing something very bad and the driver doing nothing to prevent it. Since the Windows driver seems to do the throttling by default, some game developers don't...
The output is valid. Are your sure that the "command queue" messages persist with ffbwrap?
The `--update-fix` shouldn't be needed, although it should do no harm either. Can you use the `--logger` option in ffbwrap to write a log for the game and upload it?
It seems like the game expects the force feedback level to go in one direction but the wheel goes the other way. It has to do with the direction parameter...
Have you checked that the in-game FFB settings are the same in all tests? This game is a bit hard to compare from user to user because of that. I...
Thanks. With all the information supplied I'll be able to test it and hopefully see what causes the choppiness. Since I can't run the game on Windows I hadn't noticed...
> it seems that is the same problem like #26 but after reading this thread, i didn't understand what was the solution to fix it. It's a firmware issue that...
I've tested your log file and looked at your video and I'm pretty sure it's #26. It's also confirmed by the workaround being turning stiffness (friction effect) off. I don't...
I'll leave it open since in this case the workaround isn't the ideal solution. #26 was closed because the workaround fixed the issue by not loading the effect when it...
I've done a few tests and, honestly, I can't see much difference between playing a damper and friction effect in my wheel (Logitech G29). Maybe the damper effect is a...