benui
benui
@WiggleWizard's fork has a lot of other stuff, this is a pull request with just the minimal set of changes: https://github.com/segross/UnrealImGui/pull/62
https://github.com/EpicGames/UnrealEngine/blob/5.1/Engine/Source/Runtime/UMG/Public/Components/ProgressBar.h
I wonder if input preprocessors might be helpful? `FSlateApplication::Get().RegisterInputPreProcessor`
Made some progress by adding this to `ImGuiInputHandler.cpp` With mouse input sharing disabled, the payer controller still receives clicks when clicking outside ImGui windows, and ImGui receives events when clicking...