Results 88 comments of benrob0329

Alternatives: * `init.lua` in the game's parent directory * Mod named `init` for simplicity's sake Overall idea: I fully support the request as-is, although I'll still have suggestions :P

>How this mod is supposed to be published and identified in contentDB? Did you read the issue? This mod would only be a part of games, not anything seperate.

>If user mods and game mods don't depend on each other, then random load order of mods with satisfied dependencies should not be an issue. >If it is called a...

>This is why the game should not depend on mods outside of the game. It..it's not. Nothing inside the game is depending on an external mod. That doesn't mean us...

> also a mod that gets loaded after every other mod ? It's easy to run code after things are loaded, we have `minetest.register_on_mods_loaded()` for this exact purpose.

Or just save a screenshot into the world directory when you quit (similar thing could be done for known servers)

Could be an inner formspec with a large background.

Games can always define the background image to go on top of the clouds, and leave the sky transparent.

Having the cursor like we do now when dematting would help with placement.