super-auto-pets-db
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This database website is an un-official guide and reference for the pets, food and stats from the game Super Auto Pets.
Hello! I am using your API to build a web app and I was wondering if you guys have plans to update this API with the recent SAP update that...
it is Level 1: Hurt: Gain Coconut Shield. Works 1 times per turn. Ignore damage once. Level 2: Hurt: Gain Coconut Shield. Works 1 times per turn. Ignore damage once....
**It is:** Level 1: Faint: summon one 1/1 Dirty Rat for the opponent that betrays him. Level 2: Faint: summon one 1/1 Dirty Rat for the opponent that betrays him....
**It is** Level 1: Start of battle: Reduce the highest Health enemy by 33%. Level 2: Start of battle: Reduce the highest Health enemy by 66%. Level 3: Start of...
Firstly, thanks so much for this! Really useful resource. Looking through, I found a typo in the description: [Ox's description](https://github.com/bencoveney/super-auto-pets-db/blob/5b24e4bd57d10a6d0a72d171746dded9cd3b6045/src/db/pets/ox.ts#L7) should say faint, not attacks. See e.g. [Northernlion using this...
Fixes - #32
Fixes: - #46 - #44 - #45
Give information on how many times the ability can be used
It'd be much easier to read if you were to consolidate turns based upon their tiers (for appearance probability) For example: Turn 1/2 10.0% / level up or Turn 1-2...
There is a strange bump in shop probabilities on Turns 9-10. For example, for Fish: Turn 7 9.4% / shop 2.4% / slot 9.4% / shop 2.4% / slot Turn...