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Folder-based move tree

Open rsek opened this issue 1 year ago • 1 comments

building on #881 ; uses the compendium pack folder structure to build the move tree component, instead of dataforged.

TODO

  • [x] pull in "custom moves" folder
  • [x] re-implement IronFolder
    • [ ] consider moving some dataforged category => folder converters to static methods on IronFolder
  • [x] update system.json to reflect that 11.313 is the minimum version
  • [ ] decide whether per-category caching is worth it (it probably isn't)
    • would this be a smaller PR if i made it world-moves only? i'd have to write a helper to get ppl started... but it'd let me strip out a lot of async code :thinking:
  • [ ] give the delve site sheet a pass to make sure i haven't broke it
  • [ ] fix move jump link scrolling... again :sob:
  • [ ] Update CHANGELOG.md

rsek avatar Oct 01 '23 02:10 rsek

this PR was complicated by: https://github.com/foundryvtt/foundryvtt/issues/10034

but that bug is resolved as of 313, so i can re-implement the extended Folder class. this technically means it bumps the minor version requirement of the system; however, 313 also features an important security update, so i think that's fine

rsek avatar Oct 05 '23 04:10 rsek