foundry-ironsworn
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further development/enhancement of new roll dialog
a place to collect feedback and other ideas for future enhancement of the roll dialog
- ability to set individual challenge dice (example of use in assets: Loyalist, Weapon Master)
- how will this interact with extra challenge dice? just render a challenge dice setter box for every die?
- figure out a sneaky way to do nicer styling on the buttons
- sneak some classes into buttons by naming them a string that includes them
- target a chain of relevant selectors and use LESS mixins
- disable the input if its checkbox isn't checked
I feel like most of this is done? We have pre-setting of the first two challenge dice, and we dropped the checkboxes. So now it's just button styling.