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handle "custom" stats used by certain moves and assets

Open rsek opened this issue 2 years ago • 0 comments

off the top of my head, there's two:

Screen Shot 2022-05-13 at 10 01 52 PM Screen Shot 2022-05-13 at 10 05 23 PM

dataforged defines these in trigger options. both labels and values are defined to make it fairly simple to render them as a dropdown or similar input:

Screen Shot 2022-05-13 at 10 08 59 PM

however: it might also make sense "advanced" roll setting to just use an arbitrary integer value as the stat. it'd have the fringe benefit of offering a workaround for ppl needing a custom value or just one that isn't handled by the module yet.

rsek avatar May 14 '22 05:05 rsek