foundry-ironsworn
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handle "custom" stats used by certain moves and assets
off the top of my head, there's two:
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dataforged defines these in trigger options. both labels and values are defined to make it fairly simple to render them as a dropdown or similar input:
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however: it might also make sense "advanced" roll setting to just use an arbitrary integer value as the stat. it'd have the fringe benefit of offering a workaround for ppl needing a custom value or just one that isn't handled by the module yet.