Alexandre
Alexandre
I've been looking into doing something like that too, but I had to do multiple modifications to the sample code of Davemoore22 to make it work. So to anybody with...
Thanks @HexDecimal for all the improvements! I've seen so many examples with the single event loop on the internet so now I'll keep this as the base loop for my...
I've found a problem with the revised version, those 2 lines: ``` SDL_Surface* SDL_surface = SDL_GetWindowSurface(window); SDL_Renderer* SDL_renderer = SDL_GetRenderer(window); ``` Where replaced by: ``` SDL_Renderer* sdl_renderer = SDL_CreateRenderer(sdl_window, -1,...
Ok I've been working a lot on a game using this way of rendering the console and I have an extra tip to solve the alpha issue, it's quite simple,...
As a temporary solution that would not break in case I run install by mistake I've mixed the `harbor.yaml` config and the letsencrypt renewal hooks. I've created the certificate with...
Sorry for the Delay, it seems github has stopped sending me notifications about this project, If you're done, you can send me a pull request! Thanks Plus I'll make à...
solution-globale-informatique/django-epiced@1a386b705bad97999bb0c9101098b9bd875d1b10 is a good Idea, but it need to be separated from the EpicEditor files
HI @alexey-gl, in theory it does support it if you give it the `postgresSchema` option at the command line as stated in the documentation, but it doesn't seem to work....
Ok, I've found my error, the user I was using didn't have access to the schema, so it wasn't able to find the tables. If other people are trying to...