Luo Zhihao
Luo Zhihao
![image](https://user-images.githubusercontent.com/75941842/166630057-9c0746bc-01b0-4f5e-aa6c-3900db96870a.png) ![image](https://user-images.githubusercontent.com/75941842/166631120-e651c7e8-f301-49f9-8fc3-255a549eebe2.png) See the picture above. I have set "lit-plugin.rules.no-invalid-css": "warning" but it's still error. But "lit-plugin.rules.no-invalid-css": "off" works as expected.
Just a small tip. I use extension method instead of SourceGenerator to implement the `Scheme.Convert`, which is better for code portability ```c# public static class Ext { public static Scheme...
**Describe the bug** When project contains .vox file, godot automatically imports it and crashes. **To Reproduce** Open a project that contains .vox file. **Expected behavior** It shouldn't crash **Screenshots** The...
Related proposals: - godotengine/godot-proposals/issues/9104 * *Bugsquad edit, closes: godotengine/godot-proposals/issues/9104* Edit: Currently my implemention is a Texture2D that generates a sprite sheet, configured through the properties `frame_begin`, `frame_end`, `frame_count` and `rows`,...
### Project Type 2D ### Feature Description Currently this addon doesn't work with export template compiled with `disable_3d=yes` becase it depends on Camera3D. Users have to manually modify the source...
Roadmap
Current features of this extension is stable. Here are further works that I consider: - [ ] ~Switch to [Mermaid](https://github.com/mermaid-js/mermaid)~ Make graph nicer. Mermaid is popular and supports theming. Its...
### Describe the project you are working on A 2D game with heavy use of 2D skeletons. ### Describe the problem or limitation you are having in your project Current...
### Describe the project you are working on A 2D game ### Describe the problem or limitation you are having in your project For discontinuous (with gaps) images, currently in...
Method argument should be allowed to be FileAccess. However in my custom c++ module, it can't pass this test project: ``` class_name: FileAccess can_instantiate: false get_inheriters_from_class: [] SCRIPT ERROR: Assertion...