vulkan
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A Vulkan Render Engine
Terms: * chunk: larger area corresponding to a height map (maybe 25m x 25m or 100m x 100m) * cell: node of quadtree, a result of dividing a chunk *...
https://clang.llvm.org/docs/ClangFormatStyleOptions.html example: https://github.com/mikesmullin/cpp20-win11-x64-sdl2-vulkan/blob/main/.clang-format
SW dev cycle-wrap for: json scene loading, fbx file support, scene graph refactor, material system refactor, and instancing remaining sw changes / bug fixes: * ~~fix shadows for instancing~~ *...