vulkan
vulkan copied to clipboard
cycle wrap-up
SW dev cycle-wrap for: json scene loading, fbx file support, scene graph refactor, material system refactor, and instancing
remaining sw changes / bug fixes:
- ~~fix shadows for instancing~~
- ~~instancing: transform component with model/normal matrix in instance buffer~~
- instancing: ECS model access for all instances for skeletal animation
video:
- ~~animation for copying 3D file scene graph into main scene graph: Mantar finished~~
- topics: ~~json scene loading, scene graph, ~~ gltf, fbx, material system, instancing, thread pool/transfer queue pool and KTX
- one part (8 topics) or two parts (4/4) or four parts (2/2/2/2)? --> 4 parts
- script, video editing, voice over