Beard or Die
Results
2
issues of
Beard or Die
This is just a suggestion. In my local branch I've added several events that are initialized as empty delegates. By adding these, it is easy to subscribe/unsubscribe to relevant events...
RuntimeTransformHandle.cs line 143 should use **handleCamera**, not **Camera.main** (when using two stacked cameras, the camera may need to be set to the second one. Changing this fixes an issue with...