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Library for combining tiled maps with pixel

Results 21 tilepix issues
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Image, group and tile layers can have a transparency value set. Should handle this correctly when drawing

enhancement
priority:medium

Hi bcvery1, It looks like you have been doing a lot of work on this library. I was doing a similar thing last year and had a few insights while...

enhancement
priority:medium

To create proper tutorials and examples, a custom TileSet image is required. This is so it can be distributed without worrying about licence and credit. A 320x320 pixel image is...

enhancement
priority:medium

Need to add a `decode` function to layer groups; this should iterate all child layers and add a pointer to them back to the group layer.

enhancement
good first issue
priority:medium

The `Map` struct has methods to get layers by a name. These should be extended to have a second boolean parameter; if true, it will also search through object layers...

enhancement
priority:medium

Currently all external data (images, tilesets etc) will be read from disk. If a user wishes to use [bindata](github.com/kevinburke/go-bindata) for example (excellent package, highly recommended!), they will still need to...

enhancement
priority:medium

Should be able to get objects by properties. This should be on `ObjectGroup` and `Map`

enhancement
priority:medium

World files are an advanced option of Tiled which allow multiple tmx files to be associated with offsets. We should be able to read these files and load the maps

enhancement
priority:medium

When a map is marked as infinite, Tiled models it in 50x50 (need to confirm this is constant, but the size of the map is the size of the chunks)...

enhancement
priority:medium

Should include all things done in release 0.4.0 Write in wiki

enhancement
priority:medium