tilepix
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Library for combining tiled maps with pixel
Image, group and tile layers can have a transparency value set. Should handle this correctly when drawing
Hi bcvery1, It looks like you have been doing a lot of work on this library. I was doing a similar thing last year and had a few insights while...
To create proper tutorials and examples, a custom TileSet image is required. This is so it can be distributed without worrying about licence and credit. A 320x320 pixel image is...
Need to add a `decode` function to layer groups; this should iterate all child layers and add a pointer to them back to the group layer.
The `Map` struct has methods to get layers by a name. These should be extended to have a second boolean parameter; if true, it will also search through object layers...
Currently all external data (images, tilesets etc) will be read from disk. If a user wishes to use [bindata](github.com/kevinburke/go-bindata) for example (excellent package, highly recommended!), they will still need to...
Should be able to get objects by properties. This should be on `ObjectGroup` and `Map`
World files are an advanced option of Tiled which allow multiple tmx files to be associated with offsets. We should be able to read these files and load the maps
When a map is marked as infinite, Tiled models it in 50x50 (need to confirm this is constant, but the size of the map is the size of the chunks)...
Should include all things done in release 0.4.0 Write in wiki