Blair Cahue

Results 17 issues of Blair Cahue

This was a bug discovered during Hordamex testing. Map36 has a bug where scrollers created via an Enter script would run at light speed because it was being applied twice....

**Describe the bug** When changing a latched cvar in the menu (For example, "Fit hit detection at grid edges" in the compatibility menu), the option will not change in the...

Type-Bug
Component-Client

This is quite the change so I'll try to explain. This PR modifies the build pipeline to add a DemoTester run after build (Windows x64 only). This is accomplished by...

This change to the Inno Setup file is a pascal script that first checks if the version of Odamex you are installing is a downgrade to an already installed version...

This is a change that should improve our velocity from the time we feel like an update is ready, to the time that update is deployed and ready to be...

Found a vanilla check running online preventing players from being "seen" by monsters unless they shoot.

Due to bugs, we need to backout the on_conveyer change as it seems to be making monsters disappear

**Describe the bug** Odamex will throw an error if it encounters a MAPINFO next token that isn't "EndSequence" and is higher than 8 characters. MAPINFO allows this to send players...

Type-Bug
Compat-ZD1.23
Compat-ZD2
Subsystem-Scripting

**Describe the bug** A ZDoom-ism that seems to have wormed its way into limit removing/Boom wads, is that lumps that exist inside a MAP lump set (like the attached image)...

Type-Bug
Component-Client
Component-Server
Compat-ZD1.23
Compat-ZD2
Subsystem-Resources

**Describe the bug** For MAPINFO, listing a sky as "RSKY1" is valid as you can use patch names for skies. However, in Odamex, we throw an error of "Texture [sky...

Type-Bug
Component-Server
Compat-MBF21
Compat-ZD1.23
Compat-ZD2
Subsystem-Scripting