Blair Cahue
Blair Cahue
This was a bug discovered during Hordamex testing. Map36 has a bug where scrollers created via an Enter script would run at light speed because it was being applied twice....
**Describe the bug** When changing a latched cvar in the menu (For example, "Fit hit detection at grid edges" in the compatibility menu), the option will not change in the...
This is quite the change so I'll try to explain. This PR modifies the build pipeline to add a DemoTester run after build (Windows x64 only). This is accomplished by...
[FEATURE] Installer: Prompt for downgrading and prompt for uninstall if Odamex is already installed
This change to the Inno Setup file is a pascal script that first checks if the version of Odamex you are installing is a downgrade to an already installed version...
This is a change that should improve our velocity from the time we feel like an update is ready, to the time that update is deployed and ready to be...
Found a vanilla check running online preventing players from being "seen" by monsters unless they shoot.
Due to bugs, we need to backout the on_conveyer change as it seems to be making monsters disappear
**Describe the bug** Odamex will throw an error if it encounters a MAPINFO next token that isn't "EndSequence" and is higher than 8 characters. MAPINFO allows this to send players...
**Describe the bug** A ZDoom-ism that seems to have wormed its way into limit removing/Boom wads, is that lumps that exist inside a MAP lump set (like the attached image)...
**Describe the bug** For MAPINFO, listing a sky as "RSKY1" is valid as you can use patch names for skies. However, in Odamex, we throw an error of "Texture [sky...