Ben Boudaoud
Ben Boudaoud
This branch adds support for trial-level configuration inherited from the experiment and session in turn. This is a first-step towards adding staircase designs to FPSci as described in #390. Merging...
This branch adds support for logging `SystemInfo` to the output database as a new `System_Info` table. It also adds support for getting the VID/PID of all USB devices attached to...
As a precursor to a possible staircase design as discussed in #390, we are considering adding per-trial configuration to FPSci. This comes w/ several challenges. This is a place to...
This issue is a placeholder for discussion of [staircase stimulus](https://www.psychopy.org/coder/tutorial2.html) in FPSci. Issues to address include: 1. How to specify the parameter, step size, and maximum step count for the...
UL has requested that we add support for disabling player motion when instructions are displayed prior to a trial. Similarly we've had requests to blank all rendered output outside of...
This branch replaces `'` characters with `''` in order to avoid issues with single quotes in database contents (i.e. experiment configuration) breaking writes to the database. Merging this branch closes...
The text-entry style question in FPSci works as is, but has a number of minor issues which could be improved including: - Even though the text box is multi-line (in...
When a `'` character is present in the experiment configuration, it breaks the SQL query to insert a new row into the `Experiments` table by ending the string being used...
Player space targets are targets that are specified in spawn eccentricity (azimuth/elevation) relative to the player view direction at spawn time as opposed to being fixed in the world. Note...
When running in developer mode the experiment selection and user selection process appears to interact problematically from the in-app menu. Essentially the ability to select a different experiment from the...