Bela Bohlender

Results 130 comments of Bela Bohlender

You can remove them after the build or maybe there's a vite script to exclude the imports that cause them to be included: > const { emulate } = await...

Hey @DevPika Its commented out because it was causing issues on the Meta Quest platform, which was also the only platform that supported it. Assuming its fixed in the meta...

Amazing analysis. Would be awesome to get your fixes into a PR! 🙏

@taeuscherpferd this list is awesome! I think there should be 3 types of documentation elements. - API Docs - generated based on all available components and hooks (you already did...

@geyang since pmndrs/xr does not do anything in regards to threejs layers, I'd assume this is a problem that also occurs in vanilla threejs. If you have a reason to...

@edhyah thanks for adding this here. Might be something that should be PRed in threejs. What do you think?

@mrxz yes that is true, but why would that make a difference? If the layers of cameraXR are not changed somewhere, they should be the same then a new camera...

@mrxz I see, thanks for the explanation. I need to think more about this. In general I don't like the idea of acting like you are rendering with the old...

Thanks for the PR! The correct hook in this case is "useXRInputSourceStateContext()", so the developer does not have to provide information about the input source type and its handedness because...

@micronic85 I don't see the update you mentioned beeing applied to the files :)