Bela Bohlender

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@Ledzz let me know what you think of these answers - If what I am proposing makes sense for you > you don't want to render msdf on the fly...

> Text with multiple styles (colors, sizes, families, etc) in same line is an ideal scenario :) yes, that would be a key part

> > rendering text with SDF instead of MSDF and supporting on the fly SDF map generation while also supporting hosted SDF maps > > Not very familiar with this...

> About SDF vs MSDF - we need to check if the texture fits gpu limits, because sdf texture needs to be much bigger than msdf, which may be critical...

have you looked at this: https://pmndrs.github.io/xr/docs/getting-started/faq#how-can-i-read-the-camera-position-or-rotation-in-xr?

if you can log the correct values, it rather seems like problem on your end. If you share the code in a codesandbox or github repo, I can take a...

@jelling could you please provide a codesandbox to reproduce the error :)