Bazz

Results 71 comments of Bazz

Please approve my understanding: 1. Once you compiled without format hardening, the build was successful. However, segfaults. 2. Once you additionally disabled `fortify` hardening, the build appears to run successfully,...

Here was some other good info from you on Discord: >i tested · loading a module into the tracker · playing it back and · exporting to spc all worked...

Should be a simple fix but I've disabled the button for the time being when I did #45

![snestracker-hide_unused_channels](https://user-images.githubusercontent.com/2224787/85577658-701a0080-b607-11ea-9a0b-e43bde16de53.png) Beat ya ;) So add a toggle to hide all those greyed out samples completely.

What I can readily do is add invert phase buttons for all applicable settings.

Specifically what I'm ready to do is enable the following as phase invertible via a button: - Main Vol L - Main Vol R - Echo Vol L - Echo...

Did some brief research: - https://www.soundonsound.com/techniques/surround-sound-explained-part-1 - Dolby Pro Logic Specifics: https://www.soundonsound.com/techniques/surround-sound-explained-part-2 - Gems can be found in certain posts at https://www.sega-16.com/forum/showthread.php?28575-SNES-Dolby-Surround-how-does-it-work ## SNES Games for Notable Surround Sound https://gamnesia.nintendoenthusiast.com/articles-throwback-thursday-top-5-uses-of-surround-sound-on-snes/#.VC4QCn_86Ul

Hi Rowan! Thanks for the feedback. I think it would be a nice thing to have. Good catch! Since the pattern sequencer panel is getting full with all its buttons,...

(just pasting this from my private notes) An easy way to start mocking up Cut and Paste selections is by adding functionality for highlighting rows and columns while the Shift...

Prepare thyself. I don't aim to assemble a master collection of every instrument or anything like that. Still, using a standard would aid organization skills. For a master repo, I'm...