Bayaraa
Bayaraa
Sorry i am not familier MXL so really dont understand issue :P Isn't https://github.com/Pooquer/d2gl-mxl Pooquer's fork not working?
sure. discord: armin1889
hi. Mmm. i don't have any idea either. Those mods messing with `ClipCursor` or something? Try without mods different?
It is hardcoded. Can't changed unless you change and compile yourself. https://github.com/bayaraa/d2gl/blob/919df3528de5c5c1b41b326cf68821cd1981c42c/d2gl/src/modules/hd_text/variables.h#L542C1-L543C1
I am not sure but it seems only tradition chinese (CHI) supported. Simplified chinese language code (SIN) is in the game but never used it seems. I just put LANG_SIN...
> @bayaraa I would suggest add a option to let d2gl use own SIN resources instead for CHI language. (or more generic, language code override.) only INI configure should be...
Yeah i want to try Median XL too. But lately been real busy. I will see what i can when i have time. Btw is median working normally with other...
seems running ok most of the part with quick resolution fix but few thing not working. because of ui overhaul of mxl bloom/lut/minimap, some part of motion prediction not working....
Hi. > When diablo starts to draw an automap your code basically flags and hides all the incoming textures if minimap is active, and when automap ends it disables the...
👀 oo nice. btw is mxl doesn't work with widescreen mods?