bassmit

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Hi Atheos, if you want to open pull requests I'll merge them. Currently I don't have a lot of time to work on dotsnav unfortunately

Hi Atheos, thanks for the pull request. This is quite an impactful feature though, it's going to require some consideration to figure out the best implementation. A couple of quick...

Hiya, dotsnav is fully dynamic, obstacles can _only_ be added at runtime. The size of a single navmesh is only limited by the range that can be represented by floats....

I will at some point, but can't give an ETA

if you dont mind working off the dev branch (use add package from disk) you can use this commit: entities 1.0: make samples work. You need to remove ConvertToEntity scripts....