bartalusCsaba
bartalusCsaba
Already had this issue myself and I realised that you need to call in main: `var widgetBindings = WidgetsFlutterBinding.ensureInitialized(); FlutterNativeSplash.preserve(widgetsBinding: widgetBindings);` and also before the first frame rendered before run...
It is not the generation process makes it bad... I made the same images manually in figma placed in the correspond drawable folder but in reality android system decides from...
Edit. I found the solution. My comment before was bullshit. Sorry for that. This is my config file ``` flutter_native_splash: color: "#FFFFFF" # Background color (change to match your design)...
Use only vector drawable for Android 12+, The android splash API doesnt works well with pngs... only generate images for android below 12 because they are will be used from...
https://github.com/jonbhanson/flutter_native_splash/issues/766 Here is the other issue which I think is duplicate with this. I add there code snippet as well