Barış Yıldırım

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> [@barisyild](https://github.com/barisyild) Does this still reproduce for you? I have tried with haxe 4.3.6, 4.3.7 and 5.0.0-preview.1 and couldn't reproduce this error. For me, the `HANDSHAKE` string is correctly inlined:...

Also i can't reproduce, probably fixed.

## Test Case ### Native Thread Started 50000 threads to accept sockets. Time taken: 161.35700011253357 seconds ### Virtual Thread Started 50000 threads to accept sockets. Time taken: **0.18600010871887207** seconds.

> I don't really want to mess with the existing thread API. Can't we just make this its own thing? Are you talking about creating a different class? Like VirtualThread.create.

> Yes Don't you think this should be in the standard library?

Which package do you recommend I use? java.lang.VirtualThread?

> I think you could create a `jvm.Thread` class and start there. Later on, other people can provide feedback on your API. > > But overall, I think the best...

The following approach is much better for haxe. @Simn ## Example usage ### Thread ```haxe var thread = Thread.create(() -> { if(!VirtualThread.isVirtualThread()) trace("Regular Thread!"); }); ``` ### Virtual Thread ```haxe...

Only rendering issues remain: - Some areas are not being rendered - Some areas are rendered with incorrect colors

> Only rendering issues remain: > > * Some areas are not being rendered > * Some areas are rendered with incorrect colors Even though the project is using WebGL2...