Xuanming Zhou

Results 8 comments of Xuanming Zhou

Did you take a look at [Veldrid](https://github.com/mellinoe/veldrid)? It's an API-agnostic rendering library built using dotnet core. It currently supports: - Direct3D 11 - Vulkan - Metal - OpenGL 3 -...

Works if I write this ``` public class UIElementFoo : UIElement { public UIElementFoo() { /*My child elements*/ HoverBegin += (HoverBeginEventArgs) => { Console.WriteLine("Hover begin"); }; HoverEnd += (HoverEndEventArgs) =>...

I'm caught by this bug too! :(

I also realized that by subscribing to the LineEdit's Focused event, it stopped the crash from triggering but also stops the on-screen keyboard from showing up.

+1 to this. I'm sending messages but not receiving any via the NetworkMessage event. I'm using an alternative networking library for the moment, please let us know if there are...

For anyone this is troubling, I'm using an alternative networking library called [LiteNetLib](https://github.com/RevenantX/LiteNetLib) at the moment, works well with Urhosharp.

I don't think there's an automated way of doing it, you'll need serialize the scene into json or xml, send it over the network, then parse it on the other...

Yes it works on mobile - I don't have any open source project I can share right now with working code, unfortunately.