bachw433

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@racinmat I used your code to transform NDC into meters, but I don't think the result is correct. I just adjusted the input size into W=1024 & H=768. _construct_proj_matrix(H=768, W=1024,...

thanks, @racinmat I misunderstood 0.15 is another default number for near clip, just like your magic far clip. XD Besides, I found a interesting stuff. from the function : var...

wait longer time right after Game.pause(true) can greatly improve this situation. (e.g., Script.wait(100), ) But actually, it will still exist about 1 frame offset between RGB scene and depth. anyone...

on nice!!!!!! thx, it bothered me almost 2 weeks!!! but how's Game.TimeScale really doing? is it like a switch? any where do you get instructions of these functions? I can't...

@JiamingSuen the other problem is there's a little bit distortion on the outer ring of color image. it would be very visible when a pole (or something like that stands...

After doing some research, I found that lens distortion is GTAV's default setting according to this [article](http://www.adriancourreges.com/blog/2015/11/02/gta-v-graphics-study/). And it can't be tweak in the game setting option. The only way...

hi sanweiliti, you can check this paper: https://arxiv.org/abs/1512.02134 dispNET comes from there and it was a supervised model. (actually, all the model can be either supervised or unsupervised only depends...