aymen157
aymen157
Thats the model, all of its textures are 5gb, thats because its an RPG human character with all sets/skins as textures that assign to the mesh parts when the equipped...
something strange in nifskope is that it links to this texture : G5A01S51.dds  but the uv that nifskope shows doesn't match it, unlike all other parts of the model,...
> Also which game is this from? All AeriaGames are built like that (aura kingdom, edent eternal, grand fantasia, twin saga etc ..) this is Grand Fantasia : https://grandfantasia.aeriagames.com/
Would love to see (ranked from best): - More WASM support (smaller sizes, more docs, independence from Blazor, faster build times...) - More C++/C interop cross platformism - Extension properties/fields
does this still not work still after almost 10 years or am i missing some new api? the following code still fails: ``` if (ImGui.BeginPopupContextItem("generate")) { if (ImGui.MenuItem("events")) ImGui.OpenPopup("confirm"); ImGui.EndPopup();...
Yes. Mac os has many in fact   and more. i don't know about linux, but pretty sure it does. either way these two dominate over 90% of desktop...