Ajay

Results 39 comments of Ajay

After reviewing the integration requirements for UGround, I estimate that the implementation will require approximately 2 to 4 days of work, considering the complexity of adapting the inference code from...

got it @abrichr sent you a request in discord, I will send you detailed proposal there.

## ARM64 Support Status: ✅ **WORKING** I've successfully tested ARM64 support on macOS 15 Sequoia (Apple Silicon) and can confirm **Valgrind works perfectly**. ### Test Results: - **Build**: `export I_ACKNOWLEDGE_THIS_MIGHT_CRASH_OR_DAMAGE_MY_COMPUTER=yes...

@paulfloyd Thanks for the feedback. My POC was just to share some initial positive results, not to claim full support. I may have gotten a bit carried away with the...

would like to work on this issue @DreadKnight could you please assign this to me?

Hi @bhouston I'd like to be assigned to this issue—I’ve thoroughly looked into the codebase and am confident I can implement full KHR_animation_pointer export support. Thanks!

@julienduroure Apologies for my earlier confusion regarding the extension. I now understand this issue is about KHR_texture_procedurals and MaterialX. I’m still interested in contributing if help is needed!

Hi @bhouston I’ve got my custom glTF exporter add-on loading fine in Blender 3.6.5 now after fixing the registration and compatibility issues. Right now I’m testing which Blender procedural shader...

/attempt #71 | [Algora profile](https://console.algora.io/@/aybanda) | Completed bounties | Tech | Active attempts | Options | | --- | --- | --- | --- | --- | | @aybanda |...