Desuwa

Results 11 comments of Desuwa

I've tested it on multiple files, it's not like the input file matters. I first noticed it as warping in the output of my models, which was obviously apparent and...

Looking at [linear2srgb](https://github.com/victorca25/iNNfer/blob/09569a1e81cd9a72a1ece85dad73391389998d70/utils/colors.py#L49) that appears to be missing a rounding step before conversion to avoid truncation (`np.around(srgb).astype(uint8)`). I did a little experiment, it's not much but in the interest of...

I've had extremely positive results in terms of colour accuracy from training some non-trivial models locally. While I wasn't entirely happy with this one for other reasons and killed it...

Since the nearest neighbour implementation is using blending it should also be done in linear RGB, and I was able to replicate the same problems from the bug report.

I recently updated nvim and treesitter and definitely noticed that Rust syntax highlighting was degraded. It's not the end of the world but I couldn't find an easy way to...

BGRA also comes up sometimes with graphics libraries - specifically if I want to pass data into cairo without converting it twice (into a pixbuf then into cairo) I need...

You can pretty easily pull the resample function out and use it on ImageBuffers while still using the rest of the image crate. I've personally modified it to resample in...

I was going through some of my old allowed lints recently. Whatever was preventing manually edited code using flatten() from building and running with borrows seems fixed upstream somewhere between...

I ran into this because LUMINANCE and LUMINANCE_ALPHA are still the only non-deprecated one and two channel formats for OpenGL ES. They should be generated even without compatibility mode because...

Disabling my IME (ibus) seems to have fixed it, at least no stalls in the last ~20 minutes, which is probably good enough given how common they were. Though no...