awaken1ng
awaken1ng
I am, preferably when I'm not as busy with studies
When running current Proton 9 Beta or current Experimental, game doesn't seem to correctly register it's current window state resulting in game pausing itself (despite having Run in Background enabled...
Ah, sorry, forgot about that. [steam-1356670.zip](https://github.com/ValveSoftware/Proton/files/14608672/steam-1356670.zip) One log was made by starting a new game, pausing/unpausing a couple of times by releasing/holding LMB and then Alt-F4ing out. The other was...
Did some Wine bisecting, caused by [bb496ea847bb019067ea4b60b9916378ed6fc452](https://github.com/ValveSoftware/wine/commit/bb496ea847bb019067ea4b60b9916378ed6fc452).
Yup, can confirm, seems fixed in current Experimental.
Still seems to be an issue 
Oh, I'm a dum-dum, for some reason thought cycling SDRAM was just, like, resetting the memory. Setting SDRAM clock to 129 Mhz (according to debug output) specifically makes the problem...
Same issue as #3207, it's running the same engine.