Avik Sengupta

Results 193 comments of Avik Sengupta

So here is the commit that added `savedArgs`, about 5 years ago: https://github.com/JuliaInterop/JavaCall.jl/commit/6993eb6c834a3358453dd96e6cefe0e94617eaf4 . `cconvert` was either very new, or just about to be released. `GC.@preserve` certainly wasnt around. This...

As stated in the documentation, multidimensional arrays are currently not supported very well in JavaCall. Basically, there needs to be `convert_result` function for 2D arrays, similar to the existing one...

For headless Java, set `java.awt.headless=true`

This package is MIT licensed, so it's fine to depend on GPLv2 packages. Most people now use OpenJDK (via AdoptOpenJDK) i imagine.

Do you get a segfault? Is there a stacktrace? I cannot replicate this on Julia 1.0.0 on Mac OS

I've investigated a little bit, and couldn't come up with any answers. It would be good to get this working.

Try starting the JVM with "-Djava.awt.headless=true". That will not make graphics work, but might help with the hang.

How would it work if you were running java directly? Does `java -cp outerfile.jar SomeClass` work? Can you provide a working example for me to try out?

This should be closed, TTF works, it's used in Gamezero now certainly.

`Mix_LoadWAV_RW` is present. Also, `Mix_PlayChannel` seems to be missing, though `Mix_PlayChannelTimed` is present. In either case the missing functions are a thin wrapper around the function that exists (if that...