Avaer Kazmer

Results 224 issues of Avaer Kazmer

Any chance we would be able to do `netcat`/`curl`/`wget`/`dig` type things inside of the VM? Obviously the browser has a lot of restrictions on network so these probably can't work...

I'm trying to build my own v86 using Docker, but putting in the directory to load crashes the VM: ``` fs, path, and Buffer are all available on window for...

This is needed for [Exokit's reality tabs](https://github.com/webmixedreality/exokit). Essentialy we need to listen for [`vrdisplayactivate`](https://developer.mozilla.org/en-US/docs/Web/Events/vrdisplayactivate).

We try to get the game scale mostly correct but it would be nice if users could adjust that per-game, or in-game. We could do it on load, with a...

A lot of games use a 2D overlay really close to the camera to draw UI and dialog an such. But there are super small and very annoying to interact...

The Vive wands are annoying for pressing things. We could use the pad touch state instead to make it more bearable.

- [ ] PS4 (DxInput support: https://github.com/Jays2Kings/DS4Windows/releases) - [ ] Xbox

We seem to have lost `browser.html` example rendering at some point in the Electron refactoring. The example probably needs to be updated to align the API, and we might need...

bug

Supports loading URLs from the `dat://` protocol. You can test it out with ``` exokit -x webvr dat://55861001e843ad2a0d0c1e1274c07cbc4fffa0a7cd83648741bc93c55c027acf/index.html ``` - Ensures that all protocols get a `://` after the protocol...

Fixes https://github.com/exokitxr/exokit/issues/1405. Ingests https://github.com/modulesio/webgl-to-opengl/pull/7. The bug was that eliding the extension causes the shader compile to fail.