Auny Moons
Auny Moons
@sschmid Im a complete fool, indeed, as you said: ```csharp // Inside TurnReactiveSystem.cs protected override ICollector GetTrigger(IContext context) { return context.CreateCollector( GameMatcher.NextTurn.Added() ); } protected override bool Filter(GameEntity entity) {...
The proposed solution is not working either, i cant do any kind of inference, it just fails as TypeError: 'NoneType' object is not iterable
Same exact issue, `***** Running training ***** Num examples = 25 Num batches each epoch = 25 Num Epochs = 60 Shuffle After Epoch = False Instantaneous batch size per...
I think it might be an issue with how its trying to do the fetch: `cmdline: git fetch -v -- origin --dry-run` it should be `cmdline: git fetch -v --origin...
Facing the same issue, sometimes restart helps and works, some others it just dies, what baffles me is that there is no error code whatsoever, it just looks like a...