atlv

Results 16 issues of atlv

There's only one rule, so there cannot be mutual recursion of any kind afaik. ``` grammar Repro; expr[int a] :{0 < $a}? 'thing' |{1 < $a}? expr[1] '!' ; ```...

I have not tested this on any other engine version than the bleeding edge UE 5.1.0 but it should work on other version too. This fixes the same issue that...

[Minimal reproduction](https://gist.github.com/rodolphito/1c524f734cc109946f12a4294a2f5b5e) I think there might be some scheduling weirdness with the default rapier3d setup, it seems that angular velocity is being applied to rotation after contact resolution for that...

C-Bug
D-Difficult
P-High
S-not-started
A-Dynamics

As mentioned in the warning found in [the docs](https://rapier.rs/docs/user_guides/bevy_plugin/advanced_collision_detection/#contact-modification), bevy-rapier does not support generating new contacts. I have a use case for such functionality. I'd like to generate contacts between...

C-Enhancement
A-Dynamics
P-Medium
D-Medium

Function in question: https://github.com/bevyengine/bevy/blob/main/crates/bevy_gizmos/src/circles.rs#L21 Docs do not mention normal needing to be unit length, and code does not check for it either. It just renders weird and kinda wrong most...

C-Bug
D-Good-First-Issue
A-Gizmos

# Objective - Fixes #11588 ## Solution - Brings back animated_material example but cranked up and with shadows

A-Rendering
S-Ready-For-Final-Review
A-Animation
C-Benchmarks

# Objective - Fixes #11414 ## Solution - Add specular occlusion to g-buffer so PbrInput can be properly reconstructed for shading with a non-zero value allowing the spec envmap to...

C-Bug
A-Rendering
S-Ready-For-Final-Review

**Connections** Part of an incoming series of PRs needed by #5123 Others in this series: #5155 Addresses #4424 Ultimately for bevy meshlets pipeline https://github.com/bevyengine/bevy/pull/10164 **Description** Shaders currently do not support...

TypeInner::scalar_width currently returns the scalar width in bits. This is counter-intuitive, when the width is stored in bytes and assumed to be bytes everywhere else. If the current functionality is...