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Fix path logic and validation for UE5

Open atlv24 opened this issue 3 years ago • 0 comments

I have not tested this on any other engine version than the bleeding edge UE 5.1.0 but it should work on other version too. This fixes the same issue that #1 fixes, but in a more correct and thorough way that should be less prone to future breakage.

atlv24 avatar Nov 04 '21 02:11 atlv24