GD3D11
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D3D11-Renderer for Gothic and Gothic 2
I need to use this mod because without it my resolution in Gothic 2 is broken. But I want to play on default, old graphic settings. Can anyone tell me...
I have a problem with Gothic 1 maybe Gothic 2 too which is white screen but game start normally, voice and music play correctly. Only movie and graphic has problems....
I get this error when I try to start the game. Anyone know what to do with it? 
I would like to add support for Gothic 2 v2.7 English binary.
As soon as I install GD3D11 I loose my windowed mode, setting zStartupWindowed=1 in Gothic.ini has no effect, it starts the game with fullscreen and desktop resolution. Edit: on latest...
 Affected are things like Beliar shrines, corrupted Innos shrines, Dialog with Seekers, Fullscreen spells like Storm (Unwetter). Reproducable.
Related to dynamic shadows it seems, on AMD 2xx / 3xx / 4xx https://forum.worldofplayers.de/forum/threads/1485121-D3D11-Renderer-f%C3%BCr-Gothic-2-(alpha)-20/page11?p=25423461&viewfull=1#post25423461 https://forum.worldofplayers.de/forum/threads/1485121-D3D11-Renderer-f%C3%BCr-Gothic-2-(alpha)-20/page9?p=25409098&viewfull=1#post25409098
Hello there, is this intentional? I've actually quite liked original white trails on weapon swing and arrow launch.
Will try to investigate: https://www.youtube.com/watch?v=rx7KmDX8azs Completly invisible monsters & NPC, angle-dependent invisible vobs, big lag on rain start, chapter screen invisible, saves taken during rain maybe cause crash on load...
Hi, I'm running Gothic 2 Gold (Classic Mod) using latest SystemPack with the GD3D11 (in latest update version, 17.4 I guess). Hardware Tesselation isn't working as expected:  The system...