Koki Ibukuro

Results 50 comments of Koki Ibukuro

@493226363 Please fill in all required information to reproduce it.

Thanks @nhannguyentrong2gl, I'll try to build it when I get some time

@sgju-pincat Sorry for the late reply, I was on a short holiday. @DeNA @stakemura has done a great job on [their tflite native library](https://github.com/DeNA/tflite-runtime-builder/releases/tag/2.19.0), which includes support for the 16kb...

Although the library is updated to v2.19.0 at #389, `libtensorflowlite_gpu_gl.so` still outputs a warning about `not 16KB-aligned`. I have dropped this library from the latest release for now, as most...

Thanks @nhannguyentrong2gl. I've regenerated the metadata and run the [check_elf_alignment.sh](https://developer.android.com/guide/practices/page-sizes#alignment-use-script) script. The output below shows that libtensorflowlite_gpu_gl.so is still unaligned. ```log === ELF alignment === /.../tf-lite-unity-sample_out/lib/arm64-v8a/libmain.so: ALIGNED (2**14) /.../tf-lite-unity-sample_out/lib/arm64-v8a/libtensorflowlite_gpu_jni.so: ALIGNED...

@sgju-pincat Upgrading Unity `2022.3.62f1` was required due to the internal Burst version. The Burst library before `1.8.21` was not 16 KB page size aligned. For more details: [Unity forum](https://discussions.unity.com/t/unity2022-3-60f1-burst1-8-19-dont-support-16kb-page-size-on-android-15/1620485/9) [Burst...

I've created a PR for the `libtensorflowlite_gpu_gl.so` 16kb alignment issue. I hope it will be officially merged in a future release of TFLite or LiteRT. https://github.com/tensorflow/tensorflow/pull/96702 https://github.com/google-ai-edge/LiteRT/pull/3003 In this repository,...

@JaneshOhilo There is no API to switch the specific WebCam in the VideoTextureSource. Only [NextSource()](https://github.com/asus4/TextureSource/blob/c3dfa9c3e5f1a9a15d37297695533edf0617ab43/Packages/com.github.asus4.texture-source/Runtime/VirtualTextureSource.cs#L97C21-L97C31) method is currently available.

Hi @Funnyguy77, thanks for your interest in this repository. I included the LICENSE files in each `com.github.asus4.onnxruntime.*` package folder. You can also find a direct link to the license in...