Koki Ibukuro

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@cancaglar In the demo app, the viewport-landmarks (range of 0.0f to 1.0f) are scaled to the current camera space in BlazePoseDrawer.cs. Please implement custom scaling for the static image input....

Thank you @SetoKaiba, Confirmed the GitHub Action is failing. I will fix it.

We are copying the Android binary from [maven2](https://repo1.maven.org/maven2/com/microsoft/onnxruntime/onnxruntime-extensions-android/) and confirmed that some versions are missing. In the latest version, ORT-Extensions `v0.12.4` is for Android.

@connorhoehninfra I'm afraid but I don't have much time to write detailed tutorials on how I made multi-platform native plugins. However, pre-built native libraries and all codes are included here...

@rawatsaurabh Thanks for your interest. Yes, this example should work on Android and iOS. Please take a look at [my Medium post](https://medium.com/@asus4/onnx-runtime-on-unity-a40b3416529f) about why I started exploring ONNX Runtime within...

@rawatsaurabh You can try it yourself with this repository :) https://github.com/asus4/onnxruntime-unity-examples

Hi @Nilavazhagan, Thanks for reporting this. The CUDA provider is still in experimental status, and it has not been confirmed that it works in all environments. Can you check the...

Sorry for the late reply. have you installed the [Visual C++ 2019 runtime](https://onnxruntime.ai/docs/install/) in the device? I don't have the same environment, but I needed to install Visual C++ when...

@shubhank008 TTS will be a nice example to demonstrate the potential of the OnnxRuntime. The KokoroTTS looks nice, but porting might be challenging since it internally depends on the [espeak...

hi @shubhank008 Any progress on this? I've created a POC project for running the Kokoro TTS model on Unity multi platforms. https://github.com/asus4/kokoro-tts-unity the Kokoro Onnx model itself works perfectly with...