Astrash

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![image](https://user-images.githubusercontent.com/73215501/104480213-7231c400-5618-11eb-9799-009da254aae8.png)

the lookup can be independently salted like any other sampler, eg: ```yaml type: CELLULAR return: NoiseLookup salt: 3 salt-lookup: true # default lookup: type: OPEN_SIMPLEX_2 # Is actually salted as...

Leaving this here https://fabricmc.net/wiki/tutorial:lang

I think human readable names should be specified somewhere within each biome config, perhaps by specifying a mapping from language to name - would require being able to update translations...

Mockup config for how the layered generator could work ```yaml # Layer predicates define a predicate that takes world coordinates # Not sure how exactly these should be defined #...

The following layer predicates could share the same sampler: ```yaml layer-predicates: is-aquifer-border: is-aquifer-water: is-aquifer-lava: ``` So perhaps there would be another component that is used to construct the predicates, i.e...

Also this wouldn't be a breaking change as the behavior would remain the same for existing setups. I think this should be slated for 6.2.1

Just to that block, not exactly sure what cascading means though

Just to that block, not exactly sure what cascading means though

Recent support threads with the same issue: https://discord.com/channels/715448651786485780/1018349066696007730 https://discord.com/channels/715448651786485780/1019021638546771978 https://discord.com/channels/715448651786485780/1017291363093581824