Andrew Steinborn
Andrew Steinborn
libdeflate has truly entered the mainstream when it pops up in _Minecraft_, as I do in [Velocity 1.1.0](https://github.com/VelocityPowered/Velocity/tree/dev/1.1.0). In Minecraft, there is a need for fast, real-time compression, and libdeflate...
Even Cloudflare Workers cannot escape the 429 errors the Mojang API likes to throw up. This most likely means: 1. Find some way to set aside certain IPs for communicating...
Workers KV writes cost 10x as much as KV reads. This leads to rather large bills, something I do not desire. Therefore, I intend to implement a Bloom filter that...
Although modern alternatives to PNG like WebP and AVIF exist today, it is still valuable to ensure we get the most out of older clients which lack WebP or AVIF...
I have seen some sporadic reports that some PvP-oriented clients for Minecraft (Badlion and Lunar, at least) may be having some issues when connected to a Velocity proxy. Further investigation...
We don't need to track this information since Velocity uses the `JoinGame` packet, which is about as good of a server rejoin mechanism we're likely to get in vanilla Minecraft....
This event as currently implemented is fired between the connection to the previous user's server and the server they are actually connecting to. The implementation is fatally flawed, particularly as...