Dogeski

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I'm facing this issue as well. I wasn't sure what caused it at first, but you're right, I did receive `undefined` when I tried to access an expired cache key....

> > > This is how it worked for me > > > ``` > > > const [canmomentum, setCanMomentum] = useState(false); > > > > > onScroll={( event )...

> Can anyone confirm if it works with the new REFramework nightly? ![Image](https://github.com/user-attachments/assets/b2c86729-b952-4c17-a812-3397c23f9b9f) Game didn't crash and looks like it's working! I used the [latest nightly release](https://github.com/praydog/REFramework-nightly/releases/tag/nightly-01072-2d9f833f9aa3ea7587c21d972d0e65152f49ef18) mentioned above. I've...

> For those who are installing the dev build of REFramework I think it also fixes the performance! (at least in my case?) or is it a fluke? > >...