BLUI
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Rich HTML UI engine for UE4
Hi, I updated the BLUI version in my project (UE 4.12.5). I am not really sure which commit I used before but it was version 3.1 already and before commit...
we are facing a project specific issue with BLUI plugin when loaded in unreal 4.12.5 The error message when the project is loading is " The Game Module 'Project Name'...
I'll be used this issue as a scratchpad for improving BLUI's Javascript integration. - [ ] Support named/custom events to avoid "name drilldown" in code - [ ] Support more...
I've had medium success in replacing BluiBrowser process with the Epic provided CEF process. This reduces overall footprint needed by Blui and provides some extra scripting capacity via WebJS that...
Hi, and thank you for your amazing work, this isn't a real issue, I know that your plugin works on 4.7 version, so apologize me if I opened a new...
When I load up the demo level (I had to create a default C++ FPS project and then copied over the HTML and Content folders after setting up the plugin)...
As the title says: UE4 Editor crashed if I attempt to set the browser window to 0, 0. This happened to me when I tried to create a BLUI instance...
On Mac I am seeing an issue where the views don't show up and then I load the map again and then they appear. The easiest way to see this...
Just wondering in general about tabbed browsing support. Whenever I click on a link that generates new window request they open new pop up windows in the background. Ideally these...
Hello, I see the process opens port 7777 on loopback interface. Connecting via telnet or web browser fails. Is there a method to access this debugging console? Is it documented...