Ashxn

Results 19 issues of Ashxn

I noticed the JSFiddle and the tutorial on Github both show usage as `slide-toggle="#derp"` but it only works for me if i use without the # (ie `slide-toggle="derp"`)

In Three v0.152.0 they introduced a raycast method on SkinnedMesh (see: https://github.com/mrdoob/three.js/pull/25791) This causes it to no longer inherit the three-mesh-bvh accelerated raycast added to Mesh. I changed my setup...

jQuery allows the .live and .on functions for dynamically added elements to the DOM. How can i use this ability with .fastClick? It doesn't seem to work out of the...

Is it possible to create a physijs object that also switches LOD as in http://threejs.org/docs/#Reference/Objects/LOD ?

The hook is run when fetching a single row (eg with `.first()`) but it's not called when you expect an array of results. knex: 0.21.12 knex-hooks: 0.0.9

- Adds support for setting joint break forces and callbacks for when joints break - Enhances the default filter shader to support layer collision masks

**Describe the bug** We're seeing some weird behavior after upgrading from 0.7.4 to 0.7.5 specifically when raycasting against an InstancedMesh. Raycasts from the camera are reporting instances as roughly twice...

bug

Three 166 introduces a new light.shadowIntensity value (https://github.com/mrdoob/three.js/pull/28588) which breaks three-vrm as the shader won't compile. This PR updates the MToon fragment shader to use the new value.

bug

## Problem It's not currently possible to have both: 1. GPU panel, and 2. CPU panel that tracks full engine ticks/updates (it only tracks render time) The function `init(renderer)` is...