AshBill
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AshBill
Multiple "Adjustable Chain Gearshift" blocks existing in a sequence is not a necessary condition for triggering the behavior of the block breaking since a single "Adjustable Chain Gearshift" block receiving...
> How does this interact with seated entities during (dis)assembly or when saving/loading the world? Seated entities will be ejected at the block where the "fake" seat was. In my...