kiui

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@CaptainCodeAU Hi, this repo simply follows AD-NeRF's face tracking algorithm for fair comparison, which uses the 2009 model. I didn't check the details, but you could try to use the...

@liu-yx17 Hi, I remember it could work? But I don't find it very useful... You can have a try yourself.

@alekolo7 Hi, you'll have to make sure the environment of python + MSVC + CUDA version compatible for Windows, which can be tricky. I recommend using WSL for a try.

@qfb594 Yes, once you have downloaded the checkpoint from hugging face, it could be used offline.

@Junyi42 Hi, thanks for the effort! * I'm trying 2.0-base too, what prompts are you using that generates worse results compared to 1.5? * I think the submodule should work...

@flobotics Hi, you should rebuild gridencoder too: `pip install ./gridencoder`.

@Avencheng Hi, I'm afraid 1080ti is too old to support the CUDA features used in raymarching, maybe you could try the `-O2` backbone where we don't use CUDA extensions.

@mutouoa Hi, if you are using the save_mesh option, you could find the texture (albedo.png) in the same folder with the obj mesh?

@mothormothormothor This has been fixed by the author in mcubes latest 0.1.4 now, you could try again!