ashandelle
ashandelle
Actually this is an even bigger bug than I thought, when trying to just create a variable even if its marked as unsaved (by changing the config and enabling the...
Thanks for responding, I've decided to just try and make functions to convert them to and from strings and just store those instead. Hopefully that works.
These are the replays used in the clips https://drive.google.com/file/d/1VFUWROrfPQKPhlfLzZLdEmZ9-4wyMH0n/view?usp=drive_link https://drive.google.com/file/d/1_rmnsRyUt7jQzczcXEZlvNek7AnSPS-F/view?usp=drive_link
Here's some more replays that I haven't checked. https://drive.google.com/file/d/1XcqdS2VKjizwJa2Yr_AFq1LrhNsYX6aX/view?usp=drive_link https://drive.google.com/file/d/1hRcB0R-L-Bp32dBVH2AEZwNpxG73lYkZ/view?usp=drive_link https://drive.google.com/file/d/1OwDRKtpWeK9ryu5Ytn68JTmizNp68V9x/view?usp=drive_link https://drive.google.com/file/d/1Zxi0w5Ts2jnK0AnxlE934Wyfr0Ynadjk/view?usp=drive_link
> For the third video, there's nothing wrong with that. The larger white outer circle is the area which the cursor must stay within, not the sliderball. In that case...
I don't think that's the cause. As I've played more ST and improved the bug seems to happen less, implying that the bug can be avoided by skill, if it...
Sorry I misunderstood your idea, it seems possible though. > There are plenty of maps where your path from one hitobject to the next slider is intersected by the track...
https://github.com/user-attachments/assets/3151d5a1-8cbd-4937-b437-dabb1bd4b4fe If I've managed to understand your idea this time, it doesn't seem to be the case I tried to see if a slider can only register one input, this...
I made a separate issue for the nonexistent miss #29945
Is there a situation where Strict Tracking is supposed to show a slider break judgement in addition to a miss? https://github.com/user-attachments/assets/8d6416f1-4ada-4e65-9396-540100080f6c