arthurkehrwald

Results 38 issues of arthurkehrwald

I'm building an installation using a transparent LCD to project content onto real objects. I'm using an infrared clip with the point tracker and I send the tracking data to...

First of all thanks a lot for making this! I am trying to use the PS3 Eye in OpenCV with Python. It works, but I cannot change the resolution and...

Change "if course" to "of course"

Fixes #482 Bumpers now have two colliders: - An outer non-rigid collider to detect balls near the bumper - An inner rigid collider so balls cannot pass through the bumper...

The bumper skirt animation is currently incorrectly applied to the bumper ring. because the type used in the `GetComponent` call for the skirt animation component is wrong.

# Problem description The impact of the bumper on the ball is implemented in the `BumperCollider` class: ``` internal static class BumperCollider { public static void Collide(ref BallState ball, ref...

### Problem Inevitably, the ball will get stuck occasionally. Sometimes due to the physics engine, sometimes due to an oversight in the table design. It would be good to have...

player

If other code in the Unity project creates input actions that are not part of an action map, a null error is raised every time the associated key binds are...

https://github.com/user-attachments/assets/09932b93-4a11-49d3-b914-6b7f99e3a0e3 Hit targets rotate 90 degrees backwards when entering play mode and do not collide with the ball. Ticking the "Show Colliders" option in the ´HitTargetCollider` inspector does not show...