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can you test running symlinked dosbox-staging from the startrek judgement rites folder without steam? try to determine if its steam overlay, disable steam overlay in the steam properties for judgement...

is there a requirement for emulating the dosbox enviornment VER for freedos? https://www.dosbox.com/wiki/VER ive rarely had to use VER for changing the dos enviornment version ``` Using the FreeDOS VERSION...

https://www.libsdl.org/release/SDL-1.2.15/docs/html/sdlsetgamma.html https://wiki.libsdl.org/SDL_SetWindowGammaRamp seems like ell1e has already commented over at libsdl github

a line doubling (scanline) removal shader https://www.gog.com/forum/phantasmagoria_series/workaround_for_black_scanlines_in_phantasmagoria_2 https://www.gog.com/forum/d_the_game/line_doubling_shader_for_dosbox https://imgur.com/a/9TwCD used way back in daum, a custom build with the shader would be really cool for games that enforce those horrible...

> it is quite common that options longer than one character start with double hyphens. > At the moment, some expect one, other expect two hyphens. agreed, a little cleanup...

instead of a specific patch for "those games" exclusively a focus on testing if a game is "running too fast" for all games. but what is "too fast" if thats...

descent 1 confirmed has done this forever. so its not very isolated to dosbox-staging or even dosbox i can show this on my amd athlonxp 3200+ running dos **the issue...

> I wish dosbox allowed you to input cycles directly as mhz to make reasoning about cycle count easier. machine=svga_s3 cpu cycles=9650 cputype=auto # correction, this is something i was...

> per game basis this would introduce a .txt file with md5 hash of each .exe of the game/software that .txt file could literally be 10x larger than dosbox itself...

is that stretching 4:3 to 16:9 ? oh i see your aspect setting you should be able to set this in dosbox-staging to do the same thing