H. Aronson
H. Aronson
I tried a workaround by making the `x86_64-unknown-cosmo-ar` executable be wrapped by a bash script and pointing meson to the script. It actually worked and I was able to proceed...
No, I'm not going to do that. Are you going to close the issue as won't fix?
Sure. ``` The Meson build system Version: 1.4.0 Source dir: /Users/isaac/sources/error Build dir: /Users/isaac/sources/error/build-cosmos Build type: cross build Project name: tutorial Project version: undefined C compiler for the host machine:...
Yes. It will be a few hours as I am away from my machine. On it.
I believe cosmocc's core tools do indeed masquerade as GCC/binutils and generally accept that style of arguments. The error log you requested: ``` Build started at 2024-04-08T12:13:15.409691 Main binary: /Users/isaac/.pyenv/versions/3.9.7/bin/python3.9...
I will do that. Thanks for looking at this. Closing it as it's out of scope.
I very much appreciate the help! For the scroll wheel issue I wanted to write up a way to test it quickly in-game, and found it's mysteriously... fixed? I tested...
We have JWT integration at my company using this plugin. I've noticed that the normal guacamole client will not support multiple "authorized" sessions in the same browser session. I think...
There was -- I wasn't sure how to use the glob macro in the CMakeLists.txt to filter out the modules otherwise. I'll read the macro and give it a shot.
Got that sorted.